Whether alien, a Moreau, uplifted animal, or other sentient life form, you aren’t human and do not relate to them or share their experiences and your powers stem from your biology.
Basic Inhuman: Your powers are related to your clearly inhuman nature. People may react differently towards you because your abilities stem from anatomical features they do not possess, but they do not necessarily fear you for it. What they find bothersome is your ability to do what they cannot.
Anatomical Differences: Your organs aren’t in the same places as the majority of the population. When you are attacked, you gain a +2 to Physique against attacks targeting your vital spots.
Fascinating: Just because you aren’t human doesn’t mean your appearance is gruesome. Rather, you have an alluring visage that draws eyes to you. You gain a +2 to Rapport when trying to deliberately draw attention to you.
Enchanting: Your anatomy confounds people. When they get too close to you, they have to make a Will roll or take a mild mental consequence as they can’t comprehend how your body functions.
Common Power Synergies
Super Agility: Your species’ body structure is such that your reflexes provide you with superior flexibility beyond what average humans could achieve.
Natural Weapon: Compared to the soft flesh of humans, you possess features that can rend meat from bone.
Sonic Manipulation: Your anatomy allows you to create sounds or distort them in ways that defy most auditory processing—organic and otherwise.
- Equipment is designed with different body mechanics in mind. You find it Difficult to Use Human Devices, not because you don’t understand how they work but because your body doesn’t fit them correctly.
- Even if you were once human, your experiences and perceptions don’t translate well to those around you. This can be awkward and leaves you a Stranger in a Strange Land.
- The unique personalities of humans is far different than your species’ own traits. As such, no matter how long you’ve been around them Humans are Confusing.
Collateral Damage Effects
Toxic: Your natural defenses create a toxic environment for humans. If you are unconcerned with the consequences, you can attack an entire zone by filling it with a chemical cocktail that’s noxious. Every person in the zone suffers 2 stress boxes each exchange they remain in the zone. A Physique roll against an Average (+1) obstacle negates the damage for the exchange.