Air Projection
You are whirlwind unto yourself.
Basic Air Projection: Your power calls upon the very air that surrounds you. Whenever you use your power, the air is whipped into a gust.
Enhancements
Air Glide: You can levitate, allowing you to pass over hazards on the floor without them being used against you.
Clear the Air: As an action, you can bring up a wind that pushes any fumes or fouled air out of your zone and into another.
Clad in Sky: Whenever someone successfully attacks you using Shoot, their result is shifted down by 1.
Common Power Synergies
Weather Control: You bring the storm wherever you go.
Energy Blast: You channel bursts of air to slam into opponents.
Gravity Manipulation: You turn the atmosphere into a vice.
Improved Special Effect
Steel Air: You can create a barrier between you and the next incoming attack that grants you Armor: 4 at which point the effect ends. If you move, the air shield breaks, ending the effect.
Drawbacks
- Being like air, you don’t like to be held back. You Feel Constricted even when in loose fitting clothing.
- Your powers require a lot of air in order to work. Your powers are Ineffective in Small Spaces.
Collateral Damage Effects
Snatched Breath: You don’t just force air into a weapon, you can force it out of your zone, creating a vacuum that strangles everyone within. Nameless NPCs are killed while Named NPCs and PCs make a Physique roll against a Great (+4) obstacle or take a moderate physical consequence from apoxia.