Air Projection, a Venture City power theme

Air Projection

You are whirlwind unto yourself.

 

Basic Air Projection: Your power calls upon the very air that surrounds you.  Whenever you use your power, the air is whipped into a gust.

 

Enhancements

 

Air Glide: You can levitate, allowing you to pass over hazards on the floor without them being used against you.

Clear the Air: As an action, you can bring up a wind that pushes any fumes or fouled air out of your zone and into another.

Clad in Sky: Whenever someone successfully attacks you using Shoot, their result is shifted down by 1.

 

Common Power Synergies

 

Weather Control: You bring the storm wherever you go.

Energy Blast: You channel bursts of air to slam into opponents.

Gravity Manipulation: You turn the atmosphere into a vice.

 

 

 

Improved Special Effect

 

Steel Air: You can create a barrier between you and the next incoming attack that grants you Armor: 4 at which point the effect ends.  If you move, the air shield breaks, ending the effect.

 

Drawbacks

 

  • Being like air, you don’t like to be held back. You Feel Constricted even when in loose fitting clothing.
  • Your powers require a lot of air in order to work. Your powers are Ineffective in Small Spaces.

 

Collateral Damage Effects

 

Snatched Breath: You don’t just force air into a weapon, you can force it out of your zone, creating a vacuum that strangles everyone within.  Nameless NPCs are killed while Named NPCs and PCs make a Physique roll against a Great (+4) obstacle or take a moderate physical consequence from apoxia.

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