Algae Matters

Okay, I know that might sound weird as a title, but I just spent nearly 700 words on the subject of algae for Interface Zero 2.0.  The last thing I thought I’d ever do was write an entire section of game material, with plot hooks no less, on the subject of what’s essentially pond scum.

If I pulled it off, this has to be one of the most metal things written about algae for a setting.  I’m sure that shouldn’t be street legal.

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